package com.juicygames.framework.touch;

import com.juicygames.framework.gamepart.GameHandler;
import com.juicygames.framework.gamepart.GamePart;
import com.juicygames.framework.property.space.TouchBoundingBox;

public class Touchable {
	
	public GamePart entity;
	public TouchBoundingBox boundingBox;
	public GameHandler<EntityTouchAction> handler;

}
